Hey Jon!
Great work on the creator.
Couple of problems that I found whilst creating some items.
1: The Title isn’t big enough or doesn’t contain long names and spills outside the card template.
2: Font in RULES needs a bit more option like underline and bold for clarity sakes for complex items.
3: Perhaps make a different field who can use the weapons e.g. ‘Wizard Only’
Other than those problems this creator is perfect!
Thanks for all your effort.
Regards – Ross Smith.
Good job on the generator! Very handy. Our group has been using it to create our own cards (we’ve had lists of user generated items for ages but never got round to making them into proper cards).
Is it possible to make it able to handle longer treasure item names? Or perhaps you could make the source code available? (am a nooby at coding but could give it a try).
I’ve made a few changes to the code so it should be a little more useful, the titles are dynamically resized in attempt to fit more text in the the space, obviously don’t go mad. I’ve also added the option to specifiy which type of treasure card it is. I’m still working on expanding the text formatting options.
Thanks for all your work jon,
Going to start churning out a bucket load of new treasure cards now.
Keep me posted if you make any more updates with the quest content.
Thanks again.
- Ross
Hey Jon!
Great work on the creator.
Couple of problems that I found whilst creating some items.
1: The Title isn’t big enough or doesn’t contain long names and spills outside the card template.
2: Font in RULES needs a bit more option like underline and bold for clarity sakes for complex items.
3: Perhaps make a different field who can use the weapons e.g. ‘Wizard Only’
Other than those problems this creator is perfect!
Thanks for all your effort.
Regards – Ross Smith.
Comment by Ross — July 31, 2011 @ 1:42 pm
Oh and 1 more thing!
Perhaps be able to change the colour of font so cards can be uniform for categories such as objective room treasure.
Cheers.
Comment by Ross — July 31, 2011 @ 1:48 pm
Thanks Ross, when I get a minute I’ll look at making the changes.
Comment by admin — July 31, 2011 @ 6:26 pm
Hello Jon,
Good job on the generator! Very handy. Our group has been using it to create our own cards (we’ve had lists of user generated items for ages but never got round to making them into proper cards).
Is it possible to make it able to handle longer treasure item names? Or perhaps you could make the source code available? (am a nooby at coding but could give it a try).
Thank you for the contribution!
Cheers,
Jimmy.
Comment by Jimmy — August 12, 2011 @ 4:21 pm
Thanks Jimmy, If I get a chance over the weekend I’ll make the required changes.
Comment by admin — August 12, 2011 @ 5:57 pm
Hi Jimmy,
I’ve made a few changes to the code, hopefully they’ll be of some help.
Comment by admin — August 13, 2011 @ 3:44 pm
Hi Ross,
I’ve made a few changes to the code so it should be a little more useful, the titles are dynamically resized in attempt to fit more text in the the space, obviously don’t go mad. I’ve also added the option to specifiy which type of treasure card it is. I’m still working on expanding the text formatting options.
Comment by admin — August 13, 2011 @ 3:46 pm
Hello Jon,
Thank you for the update! as a result we designed, printed and laminated a dozen or so cards. Check them out:
http://www.diabloeden.co.uk/?attachment_id=23
(click on the card to go to the next one)
Feel free to incorporate into your own campaign (I’m assuming you are a dungeon master?) More to come!
Cheers,
Jimmy.
Comment by James Holloway — August 15, 2011 @ 5:16 pm
Thanks Jimmy, I’m glad you like the engine. I’ll certainly take a look at the cards you’ve created.
Comment by admin — August 16, 2011 @ 8:03 pm
Thanks for all your work jon,
Going to start churning out a bucket load of new treasure cards now.
Keep me posted if you make any more updates with the quest content.
Thanks again.
- Ross
Comment by Ross — August 18, 2011 @ 4:25 pm